From Tuesday 7 April to Friday 10 April 2026 Breda University of Applied Sciences will host the Everything Procedural Conference for a variety of lectures, talks, demonstrations and masterclasses in the field of procedural content generation for games on our beautiful campus. The event offers many opportunities to meet and share knowledge with fellow developers.
In 2026 Everything Procedural will have its 10th year anniversary. In the years since we have started, we have gained strong recognition as a leading conference in the field of procedural content for games.
Solving the need to support strategic demolition mechanics in new destruction focused tactical shooter “Pattern Zero” using novel techniques and sophisticated technology. Run-time dynamic destruction, network sync’d changes, accurate collision, high fidelity rich visuals, all enabled by the Apparance plugin for Unreal. See how layering multiple tech-art and proc-gen techniques can be used to effectively provide impressive gameplay and visuals.

Backpain Games

Apparance Studios
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This two-day masterclass will feature a series of practical exercises using Apparance in Unreal Engine with guidance from the Apparance team.
This masterclass will be on-site and run over the course of two days (Thursday and Friday) from 9:00 to 17:00. To participate you need to bring your own laptop or hardware. Tickets include refreshment, lunch, and a conference ticket.
An introduction and exploration of the Apparance Runtime Procedural Generation System
Takeaways:

Apparance Studios

Apparance Studios

Apparance Studios
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Discount is provided for students, alumni and group tickets.
Please provide the correct promotion code at checkout.
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